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Old Nov 14, 2006, 09:23 AM // 09:23   #1
Lion's Arch Merchant
 
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Default Dervish - Support - All Adjacent Allies

One of my biggest gripes with my Dervish is of course a lack of feeling like I am really helping anyone. I've always been one of the primary melees in any game, but I tend to do it because I tend to do it quite well, as well as guarding others by removing whatever is attacking them. Did this as a Ranger in EQ, assuring I could snare and hack down anyone in PvP, as a Merc in DaoC to quickly pull enemies off or hack down in RvR, a Rogue in WoW for blinds, stuns, evasion, etc., and as a Dervish it just seems a very fun class. Now I have a Paragon going as well, but it got me thinking looking back over my set up as a Dervish, of wanting new types of enchantments.

Any class that offers nothing specifically to the group will be shunned, though probably used dramatically by people who are not in it for support. What I would like to see are All Adjacent Ally type skills, where at the start it can attempt to remove a hex, or remove a condition, from your adjacent allies, and when the enchantment is removed, it can do this again, or give minor buffs, heals, energy, or regeneration to them as well. I would as well like to see a few of these done as say remove a bleeding condition to start, and give them a shout say for attack speed. This would function in line with the Paragon echoes as well, which would create more cross-class synergy, and be more welcome into group builds.

Would as well give a better reason to wholly purge all enchantments, with skills such as mystic sandstorm, just to bring it into further use, since I hate skills and builds being unused.
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Old Nov 14, 2006, 09:40 AM // 09:40   #2
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Just to let you know, the derverish has some "Heal target other ally" skills. But perhaps the deverish isn't meant for support as the paragon is. A good defense is a good offense. And a derverish can be a powerful offense.
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Old Nov 14, 2006, 11:00 AM // 11:00   #3
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Lets not forget about your secondary vangor. Throw purge conditions in there or something.
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Old Nov 14, 2006, 02:13 PM // 14:13   #4
Lion's Arch Merchant
 
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Actually I began using that healing fountain from the ranger, and am using actually the touch heal. I guess it is less necessary with Paragons, Monks, Rits, etc., since with more enchants being in there that means you only have to focus on derv skills, with a bit of review that does imbalance against other cross classers needing to take up a support.

Though I guess the only thing I would like to see is a massive rend on enchantments to help cure or purge conditions on everyone in my party, a support would be great, especially since I use the Wounding Scythe/Apply Poison build, poison + deep wound, pump on three enchants, rend them all off towards the start healing everyone including myself (with other buff), then add bleeding and refresh poison. It just seems like there needs to be another rend all of your enchantments skill in there, especially a helpful one for everyone else.

My thoughts, but then, I like to be more helpful than having an extra enchantment to purge off.
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Old Nov 14, 2006, 04:02 PM // 16:02   #5
Wilds Pathfinder
 
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um lets see, signet of pious light, mystic healing... thats if you wanna be like a healer for some reason... or you can be a primo tank + damage. Dervish can hybrid tank and deal damage better than a warrior. Warrior can go all damage and outdamage a dervish and they can go all defense and outtank them, but they can't hybrid as well. Dervish brings a ton to a group. Try running a pious renewal / AE enchants / sig pious light build... decent damage and a good healer since that seems to be what you want.
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